Valerie Mace at EVA conference

I presented a paper called ‘Re-imaging the environment’ the 2013 London EVA conference. Some of my more recent work explores the potential of digital visualisation tools to investigate and communicate less tangible aspects of our environment such as emotions. The paper covers a range of projects around the theme of spatial exploration as a journey through mental space, the exploration of experiential and sensory stimulations in our environment  or even what I call spatial empathy, expressed through performance and film.



This paper represents a study of selected visualisation and investigative methods that facilitate the exploration and expression of human emotions and perceptions within real world environments during the design development stages of a project, repositioning exploration and visualisation in spatial design education. It puts forward an outline for an iterative enquiry around human experiences in order to assess the value of alternative cognitive tools for spatial design students in higher education.

Established tools such as orthographic drawings, axonometric projections or scale models equip spatial designers with the consistency they need to investigate and represent physical attributes of space but don’t always constitute the best methods to explore the perceived environment, even though it is a key contributing factor to the way we experience our surroundings. It is therefore in the interest of design educators to investigate complementary interpretations that enable students to consciously explore less tangible aspects of design such as emotions and multi-sensorial modalities. Projects developed using tools and techniques ranging from digital 2D and 3D image making, photography, film, animation and performance provide an insight into the possibilities offered by existing visual technologies as dynamic study devices of human experiences and contribute to the generation of alternative processes in spatial design education.

Full paper

EVA 2012


EVA stands for Electronic Visualisation and the Arts, an interdisciplinary conference in the field of digital visualisation. It was the first time I attended and I could only attend 1 of the 3 days of the conference last July, which is a shame because there were some really interesting papers presented across all 3 days: museum studies, digital performance, augmented reality, simulation, 3D scanning, digital archaeology, etc.

The papers area available as a publication and on-line. Click here for more information. The web archive includes all abstracts and pdf versions of the papers.